The explosion is not instant (to give the enemy chance to react) and will explode after 1 second of collection. When The Trickster collects a health pack, he’ll automatically sabotage the next one, so when it respawns and gets collected, it’ll explode if collected by an enemy. Move Speed: +30% buff when held, +400% buff when released (lunging) R CLICK must be held for a minimum of 0.2 seconds, and the damage/distance caps at 1 second, but R CLICK can still be held for longer to continue benefitting from the speed buff. This ability is very useful for manueverability and closing the gap to targets. Similar to Brig’s shield bash, the first enemy to be struck by the lunge is inflicted damage. Once R CLICK is released, The Trickster lunges forward quickly, max distance is capped, and determined based on how long R CLICK was held. Whilst R CLICK is held, The Trickster moves faster and has his switchblades aimed ready to attack. The Trickster can increase his movement speed when he’s getting read to charge forward with a stab attack. Unlike Brig’s/Rein’s, the switch blade can only hit one target at a time.Ĭharged Stab/Lunge (SECONDARY / R CLICK ) He’s a melee-only hero with a shorter range than that of Rein and Brig, but higher overall damage potential. The Trickster dual-wields switchblades which he can use very proficiently to slash at enemies. From an ability point of view, The Trickster is most comparable to Sombra, but specialises in stealing rather than disabling, and his stealing/sabotaging abilities can only effect objects, not players. His primary weapons are dual-wielded switchblades which he can use to slash at enemies very quickly, sort of like a melee version of Tracer. The Trickster’s personality is not too dissimilar from Junkrat’s psychotic behaviour. He would like nothing more than to have a superhero arch nemesis come along to fight dramatic battles with. He’s a DPS character and he’s proficient in the art of stealing, sabotaging, and deception. The Trickster is a wannabe supervillain you typically see in a Marvel or DC comic/film. If something seems overpowered to you, just suggest how it might be scaled down appropriately! I always welcome suggested improvements or balance modifications, so please be constructive with your feedback. I don’t much care for lore either, I focus on the abilities and playstyle alone. I don’t take it seriously or believe it’ll be taken into consideration in any way whatsoever. Please check out my other character concepts…ĭisclaimer: I do these concepts just for fun. Note: This is a rework from my original concept
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